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A jam submission

UKC - Ultimate Kaiju ChampionshipView game page

A game made for Kaiju Jam 2
Submitted by IrenildoJunior — 4 hours, 53 minutes before the deadline
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Play UKC

UKC - Ultimate Kaiju Championship's itch.io page

Results

CriteriaRankScore*Raw Score
Fun Factor#262.8063.000
Visuals#303.2073.429
Overall#332.6732.857
Originality#352.8063.000
Audio (Does not apply for Physical Games)#432.1382.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video Game

Was your game made solo or in a team?
BubassaSoft - Artist and Designer

Did you use any third party assets, if yes what assets did you use?
- Cutting sound: https://freesound.org/people/SypherZent/ - Punch sound: https://freesound.org/people/qubodup/ - Victory theme: https://incompetech.com/music/royalty-free/index.html?Search=Search&isrc=USUAN12...

Did you choose from one (or more) of the optional secondary themes?
Crustacean and Your Nation(Brazil)

Does your game contain 18+ content (Nudity, Gore, Language)?
Not applicable

Was this game made within the jam's development period?
Made in the jam period.

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Comments

Submitted

A nice start on a rhythm-based brawler.  I definitely see potential for more here!

Submitted

This was fun, attacking felt very satisfying with both arms, although I can't tell how much it affected the actual combat. I'm also not really sure if the high and low punching affected anything?

I think maybe a block button could have helped combat with the sword feel less rude, the enemy kaiju seemed to have a pretty large hitbox and it was unclear when I had successfully dodged, besides the hp bar.

Overall it was pretty cool!!

Host

Lovely visuals and the game is a lot of fun too!

Submitted

XD the final song it's funny xd....

Submitted

XD the final song it's funny xd....

Submitted

That katana wielding crab was awesome.

I like the gameplay, though sometimes it feels a little difficult to dodge the crab's attacks

Submitted

I like the core concept, though it was too easy to cause an advantageous glitch where the crab does nothing but shake in place allowing infinite time for stamina to recover and to punch the crab repeatedly. Still, I like the core visual of a giant crab with a katana and the broad concept of a kaiju version of Punchout!