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Video impressions at https://vimeo.com/814746749

Interesting idea with a very good technical execution. I did find it a bit difficult to engage with the core concept, though. I don’t know if that’s because I missed something, or if it’s really that difficult to engage with. I could stand to see this streamlined a bit.

Thanks for sharing your play through! I think the core concept really is that difficult to engage with. People understood the concept pitch but actually explaining the mechanics needs more time than I was able to spare, unless the player is already well acquainted with RNG manipulations and Pokemon math formulas.