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No, you don't need to know git and the like to edit your project from a web browser. Just set the kind of project to HTML, upload the two packages exported from Unreal and tick the "this file will be played in the browser" box next to the HTML5 build. The other will be available for download.

That said, it makes sense that documentation you found elsewhere via a search engine wasn't useful to you. You should read our docs, especially the Getting Started and HTML Games guide. Hope this helps, and ask if you need anything else!

Thank you for responding so fast, I really appreciate your kindness!! :) So, should I just upload the .exe file for the HTML5 build? Or do I need to zip up every file around it and upload all of them?

Um, no, the HTML5 build runs out of a file with the .html extension. The .exe is for the downloadable build. And I dunno what other files an Unreal game needs; consult Unreal's documentation. Either way, for each build just put all the files it needs in a .zip archive. The downloadable one you can just upload as-is. For HTML5, rename the Han202FinalBackup[...].html file (I think that's the one, since there isn't any other in your screenshot) to index.html inside the archive, then upload.