This is the exact same build but with VR plugins disabled, if you want to try it:)
hmm, It still isn't letting me do anything. I am however using a PS4 controller connected by usb so that may be the issue. I thought that unreal listened to both xinput and directinput
Edit: so I downloaded DS4Window to make it look like an xbox 360 controller and it worked just fine
<3 Ah, yeah we only tested it with an Xbox controller. Glad it worked, but too bad it had to be such a hassle - it isn't that big of a game:)
Ah, thanks for this. I guess the VR stuff is enabled by default for a lot of stuff as you are the second dev I've seen who had this issue. Appreciate the fix!