Ah, thanks for this. I guess the VR stuff is enabled by default for a lot of stuff as you are the second dev I've seen who had this issue. Appreciate the fix!
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Oh man, that ledge hang is a must! I have to say, this game reminded me (through no fault of your own, I know it's tricky to make a complex game) how often I wish the nimble characters in these games could climb up some uneven rubble.
Looks like good stuff.
Yes. that fixed it! One more thing (you're probably getting sick of these): whenever I die, my inverted Y axis gets disabled until I go into options and turn it off and back on again. But I appreciate you having it in there! Many small indie games don't allow you to invert they Y axis and I understand the reasons but boy does it drive me nuts.
Love the visuals, by the way.
At least you are up front about the negatives in the game.
Some items: I'm seeing serious tearing. Not sure why, but regardless, maybe an option to turn on vsync would be nice.
Also, some of us (me, anyways), really like to invert our Y-axis on the look controls. (mouselook would be nice, too).
Otherwise it's very cool visually and atmospherically.