Rift S. If I can get a screengrab later, I will do so.
Recent community posts
I tried to trick them but it didn't work out:
The next day, the other campers find your headless body floating in Lake Werewolf. They know it's you because your nametag reading, "Hi, I'm Werewolf" is still stuck to your shirt.
Oh man, that ledge hang is a must! I have to say, this game reminded me (through no fault of your own, I know it's tricky to make a complex game) how often I wish the nimble characters in these games could climb up some uneven rubble.
Looks like good stuff.
Yes. that fixed it! One more thing (you're probably getting sick of these): whenever I die, my inverted Y axis gets disabled until I go into options and turn it off and back on again. But I appreciate you having it in there! Many small indie games don't allow you to invert they Y axis and I understand the reasons but boy does it drive me nuts.
Love the visuals, by the way.
At least you are up front about the negatives in the game.
Some items: I'm seeing serious tearing. Not sure why, but regardless, maybe an option to turn on vsync would be nice.
Also, some of us (me, anyways), really like to invert our Y-axis on the look controls. (mouselook would be nice, too).
Otherwise it's very cool visually and atmospherically.