So fun. Looking forward to the full version. One issue, if an artifact gets yeeted off the left side of the screen, you don't actually get it and it just goes away.
joehonkie
Creator of
Recent community posts
Oh yes, I even see it now! Thanks. (I believe it's the one after "We've been hearing a few complaints).
The funny thing is I even redid the level to eliminate a similar issue but somehow I moved the block so that problem still existed. I'm not great at designing these levels so lets hope this upload fixes it.
Ah. Ages ago I owed you a screenshot for some errors I was seeing. I am getting back to you months (a year?) later with them as they exist in the current build. I still LOVE THIS and am fully eager to give you another three bucks when it hits steam. And I look forward to more interactive diorama fun.
Yes. that fixed it! One more thing (you're probably getting sick of these): whenever I die, my inverted Y axis gets disabled until I go into options and turn it off and back on again. But I appreciate you having it in there! Many small indie games don't allow you to invert they Y axis and I understand the reasons but boy does it drive me nuts.
Love the visuals, by the way.
At least you are up front about the negatives in the game.
Some items: I'm seeing serious tearing. Not sure why, but regardless, maybe an option to turn on vsync would be nice.
Also, some of us (me, anyways), really like to invert our Y-axis on the look controls. (mouselook would be nice, too).
Otherwise it's very cool visually and atmospherically.


