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  • You can hold tab to see all the details
  • I want to do something about the coin number in a level, either display it, or make a level have a varying amount of coins and don't display it. I'm a bit cautious about giving the player too much information to work with
  • I want to do a better job of framing gems as the overall goal of the game, and get players to find the right balance between buying gems and upgrades. For this reason I don't want gems to be useful other than as your "score"