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Things I Like:

  • graphics
  • music
  • bouncy mushroom

Things I Would Change:

  • get the bomb upgrades over time (less to learn all at once)
  • balance out the audio better (thought there was no explosion sound, then noticed a hint of one on a bomb in a quiet bit of the music)
  • couldn’t find the metroidvania, seemed more like a series of adventures

Thanks for the feedback

It's a pity you didn't like having all the bombs at the beginning. It was actually meant as an homage to Castlevania: SotN where you also lose all abilities after the intro.

After the first boss fight, the game should be nonlinear and partly utility-gated which is the definition of Metroidvania in my opinion. :)

(1 edit)

ah, that was not clear as I played. kept getting killed from stuff apparently before it went non-linear. didn’t realize I lost stuff when the goblins came (if that is when you lose stuff).

Hey! Thanks for playing! Good to hear you had fun with the mushrooms.

I can see how having all the bombs in the beginning can be a bit confusing. We discussed this while developing actually, but then decided to leave it in to give a sense of loss after the goblin raid and as 4rdi already said, in honor of Castlevaina :)

Also, good point with the soundeffects, they could need a bit of polish/balancing!

Anyways, thanks for all the valuable feedback!