As always, a bunch of fun :) I did encounter a neat phenomena where I managed to teleport as my last hit point was being taken and I made it back to camp with a persistent Game Over screen.
I sat by the campfire and interacted with the totem and re-entered the dungeon, the whole time Game Over was displaying.
I also noticed the Snake was able to damage enemies through barriers. That was kind of neat.
Sometimes enemies would automatically die on entering a room, I am thinking they clip with an obstacle. That was not an issue.
The only other thing that confused me was my very first playthrough, in the very first room I encountered a trader/blacksmith but didn't know that and he proceeded to annihilate me after I had tried to kill him - I just didn't read his dialogue :)
Enemies appear to scale by day or by and not by totem use, totem use just changed size of dungeon and loot quality. Is that correct?
Great stuff as always! Nicely original and creative :)