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(+2)

While the experience looks nice, I can't confirm whether it is or not. The lack of a tutorial or pause menu causes me to just fiddle around with my buttons, 90% of which open the chatbox. Lots of bottles came into my island, but I had no idea how to send one back. I still don't! The game also causes my PC to sound like a helicopter, and a graphical menu would do wonders for allowing me to limit FPS/resolution. Ultimately, a great idea, but a lack of basic features leaves a terrible taste in my mouth after it.

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oh no, I'm so sorry to hear you had a bad experience 

Idyll was independently designed, so sadly many of the features you may expect from more commercial games simply weren't feasible

I really adore designing games that feel a little bit delphic and mysterious, but I promise if you keep playing around with it you'll figure things out pretty swiftly ♡

Thank you! I did manage to figure out some things (like how you can only respond to orange bottles).

same, I couldn't figure out how to read the messages in bottles. I thought it was a matter of pointing the cursor and clicking on it, but nope. I tried most of the keys that weren't letters or numbers too