Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DJ Saint-Hubert

185
Posts
11
Topics
6
Followers
12
Following
A member registered Oct 31, 2023 · View creator page →

Creator of

Recent community posts



I think I broke the game, just kept getting interest in the bank
(1 edit)

neat but I got hopelessly lost around where the really big pool was

the processor is octa-core, but yeah the graphics card isn't anything special because it's a laptop. But I was able to run your other games

as intriguing as the game is, it's a slideshow for me. Would be nice if there were graphics quality settings, I wouldn't mind playing on potato texture quality or with no antialiasing

I don't think so

pretty sure most old paintings are public domain and you can use a photograph of them for the texture, instead of using AI to make a likeness (I think)

I couldn't pick up the device after I ended up in the arcade, the icon didn't change no matter how I hovered over it

need more info

looks like STRAFTAT

oh, I'll play the web build

for some reason when I got into the gameplay, the screen kept rippling, and started rippling out of control to where the whole screen was a mess. So, can't play

neat, but there was a little bit of a Wile E. Coyote moment when going down the stairs to the dock (floating in air until you stopped moving)

looks like way too many onscreen characters to be supported on N64 without lots of slowdown

I couldn't collect some of the bottles, even though I kept pressing E. Like there was some kind of collision error or something

also, can your monsters gain levels/experience or do you just need to capture a higher-level monster?

are you supposed to be able to open the treasure chests or explore the caves?

lol music piracy

cool ambient game though

yeah resolution adjustment and more variety of cars would be nice

wow, a game like this and it isn't made in Bitsy? (sp)

yeah I definitely didn't explore the office building enough, missed a lot of rooms lol

no I'm sorry I don't remember which screen, I don't know if I can recreate it either

I might've backtracked in a weird way that wasn't expected

I walked offscreen until I couldn't be seen, and then there was no way to walk back or advance to the next screen

I love games like this. Only thing was, I wasn't sure, after I got the three companions and got a few more messages, after I walked off screen the game seemed to just end on that screen (clouds still scrolled by) Is that normal? The text seemed to conclude about there so I'm thinking it was intentional

I like the aesthetic but it feels very WIP. I wasn't able to play online with anyone, though.Just fyi, mapping attack to the left ctrl button is one of the worst choices imo, maybe if move was done via the arrow keys it would make sense, but not with WASD controls

fun LSD Dream Emulator-like, could use a run button though

a little gooey for fractals (I assume it's necessary to actually run on most computers), but still cool tech demo

I was just about to comment about that

doesn't work for me, I'd really like to play it though

oh great, thanks

is there a way to skip the intro? Because I'll probably die a lot and didn't feel like sitting through the intro over and over

thanks sorry, never reported a game before

https://indieinox.itch.io/pokemon-snap

the comment has since been deleted, but the game looks pretty sketchy. The other games on the creator's page don't look much better. If not a virus, they're pirating games or something

did you make the models? Good variety

I didn't get that far to be honest, I just tried to climb the tower and wasn't able to. Although also when you pass by the canal/stream of water, if you fall in you can't jump out of it, unless maybe you can later when you get to the sandy part, but it's still annoying. I had to restart

when you're inside the tower none of the camera views let you see what you're doing

(1 edit)

the only camera view that is slightly usable is the last one but there's no camera rotation I think so you can't be expected to make some of the jumps. Not really playable. Was this coded with AI?

thanks