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(+1)

thanks for the feedback, i agree with the collision boxes, we were going to change them but decided to complete three levels instead of having one perfect one, the collision boxes will be easy enough to change in a later update anyway. we were going to restrict the player to the play area instead of restarting the level but we only had an hour left in the jam so we had to come up with something fast and that was the best solution. i (william) worked on everything in unity and jack worked on the music, thanks again!