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I like the art in the intro a lot, but the animation was somehow smearing ? I don't know the right term, maybe it's just me. The art in the game looks kinda different and simplistic, I wish the characters would be more detailed somehow, I still liked it overall.

Combat is fun, I like the grab mechanic. Nice touch you can lock on a target, well implemented too. Tutorial was well done, but I didn't understand how to use the crossbow and I just died in the room with the poison dudes spamming their poison. It was also pretty challenging, I died a lot which was good to learn the combat, it's challenging and rewarding when you get it right, well done!

I liked the exploding sound when a enemy dies, but I didn't vibe with the music too much.

Hey, thanks for playing.

I'm unsure what the smearing you're talking about would be. Do you mean the monster under the water? It does fade in and out a little bit. Or are you talking about the cruise ship once it's broken? The cruise ship was just cut in half and rotated in GIMP, so that blurred it a little bit.

I'm happy you enjoyed the combat. The current crossbow implementation is a kinda wonky experiment, and I'm going to change it. Right now bolts are in the consumables, meaning you apply them same as you do healing.

All of the music in the game right now is free use, and will likely change in the future.