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Yes! I only just saw this in the thread the other day and really wanted to try it.

  • I like the morrowind dialog system. I get the feeling the compliments/bribery system would actually work better in a smaller game without stats
  • Please don't make the game browser only, even just a windows version that I can use proton with would be better so I can fullscreen it
  • The scrollwheel could also change the interaction mode, it doesn't seem to do anything else
  • Climbing the ladders is unreasonably difficult having to switch hands all the time, the alternate hand has a really hard time registering as you go up, and then automatically letting go when you extend too high just makes it useless. It would probably work better if the collision was more reliable but as it is it really sucks. I'm also really not a fan of the minecraft-style of using space to climb a ladder instead of locking to it and pressing forward.
  • Holding Ctrl causes the tab to crash, at least in Firefox on Linux anyway
  • Dragging stuff around on the other hand I think works great, nice and simple
  • The GUI is really simple and effective, I like it

I gave up after it crashed a third time but this is really promising for a little game. Looking forward to seeing more of it.

(+2)

Thanks for playing!

  • Right now the compliment "system" is as bare bones as possible- definitely looking forward to fleshing that out. Not using stats means I have to come up with a compelling way to pass/fail these kinds of checks- should be a fun problem to solve. Right now the plan is to not have any numerical stats / skill checks, and only have equipment available to make things easier, i.e. some kind of lockpicking tool to lower the lockpick difficulty, but no lockpicking "stat".
  • Definitely not going to be browser only- I was glad to see it ran in the browser since I figured that would mean more people would be likely to play it. But the size of the game I ultimately want to make (something like a space station the size of a larger Deus Ex level) won't be browser friendly.
  • That's a great idea- I will add that.
  • Yeah, it is super clunky right now. I will play around with different control options for mounting and climbing ladders- I wanted it to be more freeform than on-rails since you can climb boxes, light fixtures, sideways ladders etc. But I agree right now it does not feel good.
  • I'm an idiot. crtl+w is a common hotkey for "close tab" in most browsers. aka "crouching and walking forward". The perils of testing way more on windows than html5, I guess. I will fix.

Again, thanks for playing, I really appreciate it. I'm planning on continuing to update the game and participate in more Demo Days to come

I'm an idiot. crtl+w is a common hotkey for "close tab" in most browsers. aka "crouching and walking forward". The perils of testing way more on windows than html5, I guess. I will fix.

I did not know that. Yeah, that's what was happening. Maybe change the crouch key to c for now, lol.

(+1)

Yep- I just changed it to toggle crouch on c. A good teaching moment.