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How involved does the procedural generation need to be?

A topic by evolvent created Mar 03, 2023 Views: 260 Replies: 4
Viewing posts 1 to 3

I just read the additional requirement of all entires needing to use procedural content generation that "impacts gameplay in a substantial way", and I'm not really sure what counts as "substantial".

Since it should be "a way to maintain the spirit of the challenge", do I get it correctly that the procedural generation is just supposed to make the games feel more roguelike-y, and using the model of randomly generated levels with randomly placed enemies (but with enemies of fixed types, as seen in many traditional RL's) would be OK? Or does it need to be ingrained deeper into the game?

I'm sorry if the question is a bit dumb. I just wanted to be 100% sure about where the red line lies exactly, so that my entry is not refused if I manage to make it in time.

Procedural content generation should be baked into the design of the game and not just an afterthought to accommodate the game to "be a roguelike". Like just randomly swapping the sprites of the enemies or something.

Random generated levels and randomly placed enemies is perfectly ok. As long as you gave some thought to procgen in the design of the game (and this WILL be visible in the outcome) you will be fine :)

OK, thanks!

(1 edit)

I've planned a super-strange game which will play as a roguelike and has a "roguelike feel" but doesn't have many classic roguelike elements. Other then "combat"? ... it doesn't even have a map!

I think it fits the challenge, but i would like to mark it to not be judged to allow the judges to focus on other games that will be way more roguelike than mine, but i've not found any option to do so. I've been a judge in the past and i know the struggle.

Can it be added? Otherwise i can mark it as a failure, even if it is not. Just tall me how and if i can submit without wasting judges time. Also a "don't submit" is fine too, whatever feels right to the organizers.

I've another neat idea too I can squeeze in the 7 days, but i think it is not possible to submit more than one game from the same account. Am I right?

I believe you can just put a warning in the description. Really, what we are more going after are lazy devs submitting their games that have nothing to do with roguelikes, into the jam.