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(+1)

would comment the same :D I had to reload the game twice and check my headphones a few times until the cutscene ended and got to hear the screechings :D

The art had a bit of a nice retro arcade vibe.
I was being annoying and looking into more situations where the sound would be used differently, or could be perhaps done so. Regardless, great to see another game from you Fennec! (I keep wondering what happened to that Eureka guy from last game)

Thanks for playing spoonsweet! I think I'm in the mood to be experimenting with prototypes than making one full game xD