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I can reproduce it. All you need to do is run game under seed872, on easy, then move.

I tried to test it a bit, so - some 1. I can reproduce bug only under this specific seed. 2. Resolution and fullscreen status are irrelevant. 3. It doesn't trigger on medium nor on hard. 4. Herb naming style doesn't matter.

Thanks for warm words. As for the scope of the game, it was doable because I based it on my own engine which I've been working on for over a year. I heard many things recently about difficulties in creating roguelikes in Unity and it encourages me to reveal my engine and make it open-source.

Thank you for precise bug report, I'll look into it.

And yes, I'm Deaven from old adom.phx.pl :D A ty kto?

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A ja Elv :) Nice to see you - sticking with roguelikes after all these years :). Strange that I didn't notice it during playing Artifex Gladii, though.

Great to see a fellow!

Podrzuć jakiś kontakt na pawel_s1@o2.pl. Forum padło tak nagle, że straciłem wszystkich ludzi z oczu.