After reviewing process, finally I have enough time to check some 7DRL entries at my own. I heard good things about Quinta Essentia, and I wasn't disappointed. The first thing I noticed is Unity, though - and I didn't play good unity 7drl... Well, until now. I could write long post about game mechanics, alchemy system, graphics (even if it's based on existing tilesets), etc. But as most impressive I found how you managed, in 7 days, to make that big *and* polished game.
Ah, but besides compliments, I have bug report for you. It was my first run - I checked "?" already, dragged map here and there as well. I wanted to move right, towards couldron (but I wasn't bumping it yet). Animation started to process, but then game froze - I had kill it manually. No error messages, no log file created. I was playing in 1366x768 window, on easy, using slavic herb names; world seed: seed872.
edit: It's a long shot, but... are you Deaven from ADOM forum?