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(3 edits)

Yeah, I completely ran out of time, talked a little bit about it on the game's page. AI was planned, but I ran out of time because of a RSI.

The relation to the theme was going to be that you're a security officer at a compromised facility and have been "lost" access to your account, you would've then had to hack into various systems (the submitted part of the game) in order to progress through a "real world" hub-level and to regain control of the facility.