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Thanks for checking out the game, and I appreciate your feedback. 

Concerning the pace of the dialogue when accepting a match, I hope the delays didn't affect your enjoyment of the game too much. I ran into an issue with RPG Maker that I wasn't able to work out smoothly during testing. The engine needs time to process things and requires you to use wait commands before executing the branches that trigger the conditions for the card game. If you don't use them, it's basically a coin toss as to whether the game reaches the right conclusion about who wins the match. The only way I found to get things straightened out was to extend the wait time, which, unfortunately, slows down the flow of the dialogue.

Thanks again for taking the time to comment. I had fun putting this project together, and it really means a lot when others seem to enjoy it. I hope you're able to get that victory screenshot next time.