Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

L. Spikes

A member registered Jul 18, 2018 · View creator page →

Creator of

Recent community posts

Thanks for checking out the game and taking the time to comment. Hopefully you'll revisit it sometime to see more of the story.

Just spent a few hours playing this, and I'm hooked. I recently used a condensed version of the rpg/card tournament plot for a game jam entry, but your work is on another level entirely. I really like the visual aesthetic, and the music is incredible. Looking forward to seeing where the story goes from here. Very nice job.

Thanks for checking out the game, and I appreciate your feedback. 

Concerning the pace of the dialogue when accepting a match, I hope the delays didn't affect your enjoyment of the game too much. I ran into an issue with RPG Maker that I wasn't able to work out smoothly during testing. The engine needs time to process things and requires you to use wait commands before executing the branches that trigger the conditions for the card game. If you don't use them, it's basically a coin toss as to whether the game reaches the right conclusion about who wins the match. The only way I found to get things straightened out was to extend the wait time, which, unfortunately, slows down the flow of the dialogue.

Thanks again for taking the time to comment. I had fun putting this project together, and it really means a lot when others seem to enjoy it. I hope you're able to get that victory screenshot next time.


Sorry if the key configuration isn't clear. I added a description of the commands to the game's profile page. Thank you for pointing this out, since I'm sure others might be having a similar problem. I really appreciate you checking out the game, and I hope you enjoy it going forward.

Very possible. I've also read that some people think it might have influenced backgammon too. Thanks for checking out the game. I really hope you enjoyed it.

P. S. - That was a good game on the video playthrough. The AI got me like that way too many times. So close...