I'm making a Plants vs Zombies TTRPG fangame. I want to make sure the game feels as authentic as a TTRPG of PvZ can be, almost as if it were made by PopCap and EA themselves.
That's interesting. That's more in the area of tower defense though?
Oh and next update has a reset battle end checker which should be helpful but you'll need to do that as a script call. This comes after extensions update.
Well, since the main franchise is already a tower defence, I decided to make it like a spinoff in another genre. And what will be in the extensions update?
For the camera movement, the camera could follow the projectile itself. And with collision, perhaps it could just act like an animation, with it just coming from the shooter, and when it reaches the target it plays the attack animation. Just some ideas to help you decide!