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Well, since the main franchise is already a tower defence, I decided to make it like a spinoff in another genre. And what will be in the extensions update?

It's the two extensions I did before the 1.0.0 update. It's basically map motions and scene motions with action sequences

Would you consider making an extension for projectiles? (if those aren't included in the two extensions)

I've considered it but I'm not sure how it'll play out (camera movement, collision in-line with obstacles and other battlers and such)

For the camera movement, the camera could follow the projectile itself. And with collision, perhaps it could just act like an animation, with it just coming from the shooter, and when it reaches the target it plays the attack animation. Just some ideas to help you decide!

If the camera follows projectile, imagine what happens for many of them at the same time

Maybe just have it follow one?

Maybe just have it follow one?

I'll figure something out eventually but that's why projectiles aren't at the top of my list right now for this system