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Very fun! Obviously would like to have sound but I understand leaving it out for round 1. Controls were very intuitive and smooth, and the ledge grabbing felt very satisfying.

Every jam I remind myself what a difference sfx and bg music makes to the total polish of the game. I even picked out some sfx from Kenney assets. But I hit that make or break point and never put them in. The bummer is adding sounds isn’t that difficult, just kept putting other things first. You’ve just inspired me to move audio up in my dev timeline for the next time! Thanks for the feedback. I appreciate it.