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can do with less rope vertexes to reduce lag, but nice game :)

Thanks! Played yours yesterday, too. Played quite a few levels, so I imagine that means it pretty fun! And yea, well, we've got a timezone thing going on, so unfortunately the artist part of our little two people team had to do the final tweaking and they obviously don't know the ins and outs of the catastrophic code I produced, so the settings aren't exactly optimal. But it works (more or less), so that's already better than expected :D