Ohh yes, I agree. The problem is, we thought the deadline was Sunday night, not Saturday night, and only learned that like 3 hours before it was due! We spent the next two hours scrambling, making a game of the engine and content we'd created. We definitely suffered from scope creep, pretty hard.
But I agree, we had like an hour to spare, and I totally could have added sound for the main menu at least.
Thanks for calling me out, if nothing else, I'd do that one minor detail differently.