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(2 edits) (+1)

Great use the platform! Pixel art works well and I was able to quickly figure out how the game works. When I was first starting, I kept getting pwned by the pig. I tried to feed him cake, but I ate it instead, which turned out to be a viable strategy, and I was victorious! I liked the uniqueness of the enemies, and how discovering their weaknesses led to each playthrough feeling like a conquering a puzzle. 

Above all, my favorite part of this game is that there is a "yeet" attack, and you just yeet your sword at the enemy. Top tier feature.

Good job!

Edit: I just noticed that you submitted the project 2 seconds before the deadline. That's hardcore.

Thanks! Glad you enjoyed, and yeah, I was really working up until the last few minutes as I pretty much waited until the last 2 days of the game jam before making any real progress. Then I didn't realise how much went into getting the game up on github and making the itch.io page which ended up leaving me with just the 2 seconds to spare when I hit the submit button.