Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

KrawlerView game page

First Person dungeon crawler for Game Boy.
Submitted by JackOatley (@f_oatley) — 14 days, 12 hours before the deadline
Add to collection

Play game

Krawler's itch.io page

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Ok... I tried with all my might to access the game, but I couldn't. Thus I have the following problems with this game:

1) The game when you try to play it in the browser does not load (it opens a window with the text "Krawler" and otherwise does nothing).

2) There are no game download instructions. When I tried to download the game I downloaded both files (".gb" and ".poket") that I didn't understand how I should access them, because I couldn't simply access them, so I tried an emulator by GBA which could not accept any of the ".gb" and ".poket" formats.

So I can't say much about the game.

Edit: Now I noticed that the game can be played in the browser, but you have to press the "j" key to open the dialogue windows, and you control what you want to do with the arrows. However, I would suggest several improvements to this game:

1) To display your life, to avoid possible problems when the player was not paying attention to the text and needs to know in order not to be killed in that battle.

2) A short text in which "Press J key to Start" appears so as not to create confusion for the players.

3) A short tutorial with the controls or at least put the controls in the game description.

But in general it is a game with a lot of potential, only that it is harder to intuit the control. Still I liked it. :)

Developer

I have now added controls to the game page.

As for the life display, it's very much just the limitations of GB Studio right now. There's no simple way to just arbitrarily show a number other than dialogues. Potentially it could be a graphical bar somewhere, but this would have to be done with multiple sprites/actors and those limits are already pushed by the tileset and large sprites I already use.

The controls are not included because it is essentially a Game Boy game, and in practice they would be obvious, right. Just not on web! But yeah, it's on the page now anyway! I don't even know that J was meant to do anything, either! It's Z, X and Arrows. 0.o

Submitted(+2)

Interesting take on first person turn based combat!

Submitted(+2)

I would've been so addicted to this as a kid

Submitted(+2)

Reeeeaally love the art direction!!!

Submitted(+2)

GREAT! nice style too!