Thanks for the feedback! It's greately appreciated. Development is currently paused for this game as I am working on Redmatch. I'm not sure if I'll end up updating this game, since it's been 6 months or so now since I started it, and I have learned a lot since then (Including multiplayer networking). I'm planning on releasing a second version of the game rebuilt from the ground up with better systems which make development easier. Because I started it so long ago, most of the code is a complete mess prone to many bugs and ultimately unusable to create anything new. In the next version of Adrift, I hope to map out a plot and purpose before starting development, as well as building all the systems early on based on a chosen end goal of what the game should be. My idea of Adrift changed many times during development, and it truly was an amazing and engaging learning experience. Thank you so much for the long list of bugs! Some of them I've known for a while, some I have tried to fix but failed, and some I had no idea about. I hope you enjoyed the experience so far. The remake of Adrift will hopefully come out sometime in 2019-2020.