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This game is intriguing. If I had someone convenient to play with, I think it could be fun. The screen shake would get irritating after a while though. It'd also be annoying to play multiple rounds if having to quit out between each one, especially with how blurry the title screen is. I don't know how worth it it'd be to fix those in blender though. Good job getting the tanks to not get stuck on geometry.

Yah I do plan to remake a version of this in Unreal and I don't have plans to return to blender as it is not consistent and I am sure there is a way to do all of that in blender but I am so glad to be moving on to a different engine. Thanks for the advice I'll add some options for the screen shake.  Thank you!