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Is the last level even possible? I just can't figure out how to get the fork. I know exactly where it is but can't find how to get there without already having something in my mouth which of course blocks me from picking it up.

Well, never mind. Did go for another try after writing this whole thing and found the weird drop spot.


Cute visuals. Some stuff looked annoyingly blurry. Even the player character got blurry when rolling in the pipes. Quite a lot of the items had the same thing and same for the chandeliers. The list appearing and disappearing seemed a bit useless. Why not just keep it on the screen at all times.

It controlled pretty well. The rolling physics while stuffed where kinda janky, especially when climbing stairs, but that didn't really matter that much. A bit more polish on that would have made rolling around way more fun. And the whole game was quite on rails, there really wasn't that much movement freedom. Well there was some strategising when your mouth was stuffed like you could get over pillars/stairs and kinda control whether to pass or lower on a chandelier. But obviously you had to ditch the stuff before getting something else so there goes that idea for any skips or creative thinking really.

The guards and cameras where just an annoyance really. They posed no difficulty at all and quite often they were such a time waste that it's just better to take the penalty and blow through them. A stealth game with a time limit is a bit of an oxymoron really I think. Usually in stealth games you have to be patient and wait around learning the environment but that doesn't work here at all. And just losing time as a punishment isn't great as you're losing time while waiting for them to pass too. Obviously just instant failure wouldn't be a great fit here either though. I think that's the beauty in stealth games, you get caught, you have to fight your way out and the odds are usually way stacked against you.

It did start getting a bit repetitive already doing the same level again and again. I already had to scour pretty much the whole join on the first level as one of the objectives was pretty much the last item I came upon so the next runs were just more of the same really.

That's about it. Good job, pretty fun game! 👍

Thank you for taking the time to play our game and to write so much about it! We've been discussing your feedback and appreciate it :) will take it on board for future game jams, we are relatively new so appreciate this level of depth.