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The death animation didn't work one of the times that my character got hit while dashing.

For the second set of gears, the spacing between the first and second gear causes them to sometimes be impossible jump over due to the platform placement and the dash not being activated yet. That can be avoided by slowing down right beforehand, but it does still mean that your tutorial section can become unfair for reasons that are neither the player's fault nor consistent with the rest of the game. Other than that, the only issue I see is with the difficulty in figuring out what new types of gears will do in time to dodge them. Overall the game seems to work well.

Hi Colin,

Thank you very much for trying out our game and thank you for your valuable critique. We have noted down the issues and will work on it to make the game more smooth and enjoyable for players.

About the spacing between the gears, I totally agree with you. We felt it too but we didn't had enough time to test it out. It is our fault.

We have seen death animation sometimes fail to play. It is a bug with the Dash and we will fix and update on the next build.

After reading your comment, we have started to think possible solutions for it like a cut-scene or showing a pathway of the gears ( for example, a simple dotted line).

I'm really appreciate for taking out your time to review our game. We want to make our game better and improve in any scope possible. We would love to hear more and would like to have a chat with you.
Our discord:  https://discord.gg/tHc45TG
My Skype: sondeep.h

Please do get in touch. Thank you again.

~Sondeep