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Definitely a unique combination of golf and roguelike elements! I really enjoyed this game, but I did find it quite difficult. More than one of the rounds I played, I ended up getting pieces that either closed off some of the only options I had, or made it craaaaazy difficult. I maxed out at 16 holes.

Pros: The minimalist art is very readable and inviting. The gameplay is unique and interesting. The concept _definitely_ can be built into a full game. I see this being especially good as a mobile game, if you ever wanted to take it that direction.

Cons: Music got fairly repetitive after playing for a bit. It fits well, I just wish the loop was longer. As mentioned above, sometimes the pieces force you into losses (I suppose roguelikes are notorious for their difficulty). I wish the special balls / club perks told you what they were when you mouse-over. I forgot what some of them were and had no way to know without just using them.


But overall, this was a really cool entry with a well-executed and original idea.

Thanks for the elaborate comment! The difficulty is definitely not balanced, but with some practise you can get over gaps as well, so there should be a lot more possibilities once you get the hang of it! The music and sound was added in the last hour, so yeah I'm sorry about that xD