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Graphics are very cool, there's even cutscenes so great job! Didn't feel to engaged with the gameplay tho, those minigames are hard to innovate lol. Great twist on the actual story and theme. 

Yeah, with such short loops, it's hard to find a way to meaningfully "innovate" on gameplay without confusing the player with expected conventions for said game. We hoped to nab some innovation points with the overall gameplay arc and the narrative trope subversion (losing levels instead of gaining them in an RPG setting), but you've got a fair assessment. 

Thanks for playing and the feedback!