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The game gave me a very strong, first impression, with a very creative use of menus, overlays and pictures. Being able to fast forward the dialogue was a plus, and it was overall well designed and written.

However, given the choices, I was disappointed that it all narrowed down to the same thing. The narrative built up a lot, brimming with possibilities, and ended up with just choosing one outcome. It became more problematic in later playthroughs, since it really displayed that the options were not so different between each other and the short tidbits of alternate dialogues were not really worth it.

The setting and narrative were superb. You could easily expand on this with worthwhile alternative paths. What's here may be too short, but it's so well constructed that it leaves people yearning for more. Cheers! 🐳