Hi, Godot mate :)
The game is fun, I like the audio design, the fast pace of the game, and the fact that you can push away enemies in the lava. However, I have a bad time walking on slope-platforms because the player character slows down on them and feel like lava can rise too fast, even though I was far away from it.
By the way, what happened to the player shield sprite? Give the other half of it back to the players, hehe :)
In overall, I can see your game releasing on a mobile platforms with some polish of the graphics and gameplay (maybe use shield to push enemies or block projectiles). Good job!
Viewing post in Magma Runner jam comments
Thanks for the positive review! I do agree with you: the speed and flow of our game could have used more work… we ended up barely finishing the game’s base mechanics right as the jam ended. Art wise, we got pretty behind so had to make do with what we had, but I’m happy that you can see potential in our game ;)