Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Nice thematic way of making pachinko more proactive. Maybe things could be a bit more intuitive though, I thought I could only choose the spawning point at first!

I think the dog mechanic is the best part, especially when there are multiple balls and you have to make choices, also the fact that you can place two of them, I liked it.

The gates felt a bit useless/awkward to use. maybe on/off vertical gates would feel better?

thanks for playing and thanks for the feedback. the gates came first and then i thought of adding the dogs (gotta have 'em on a ranch). personally, i use the dogs a lot more than the gates (especially since i upped their influence) but i do still use them once or twice a game. and, sorry for not making sure the player knows there's more to it than choosing drop points in game. ie, there's no tutorial. only the gameplay vid and the .gif on the project page. thanks again!