Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

BlackOutView game page

Find out who are the vampires!
Submitted by nev, prescientmoon — 2 hours, 51 minutes before the deadline
Add to collection

Play game

BlackOut's itch.io page

Results

CriteriaRankScore*Raw Score
Humor#63.0003.000
Innovation#123.0913.091
Audio#123.0003.000
Mood#152.6362.636
Fun#172.7272.727
Overall#202.6362.636
Theme#222.9092.909
Graphics#301.7271.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

neat idea, I liked how there are multiple queues that you have to be aware of to figure out who's a vampire. The music is pretty good too. It doesn't look very good visually though, and it doesn't really fit the theme (although you do say that you do have limited visibility, so it might be a bug). The game could also use a scoring system that is based on your human to vampire kill ratio rather than accuracy.

Developer(+1)

    Thanks for the feedback!


    And the accuracy  = vampiers killed / total number of creatures killed *100

(+1)

Great small game! Funny dialogs. I don't really figured out the link with the jam's theme but it was definitely fun to play!

Developer

    During the night, you have "limited visibility";)


   Thanks for the feedback!!!

Submitted(+1)

Fun little game. Weird and small, but that's totally fine given that this was a 48h Jam. Unfortunately the SubToPewds button is not working in the browser version, as well as the github reference.

Developer

well, it looks like itch blocks external links...

Submitted(+1)

A bit weird game, but also a pretty interesting and fun little game. The graphics is simple and okay. I love the in game music. Overall a fine jam game.

Developer(+1)

Thanks!

Submitted(+1)

Really enjoyed the game! Just wish the art style was a bit more consistent throughout, but I understand lack of time was probably why.

Developer(+1)

thanks for the feedback!