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(+1)

thats definitely a legitimate concern,  I do want some encounters to be stronger or weaker vs certain teams, but I'd also like to have ways to help deal with them as well.  At the moment heavy poison probably has the least amount of ways to deal with.  (Also I think conversely player monsters might be attacking and cast too frequently at higher levels which also makes them feel worse to fight)

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It is a difficult balance for sure... Maybe it's ok as it is now. Dunno.

As an addendum, today I thought of something and tried a different approach. I used the "defensive" super to tank the poison dmg while making lots of attacks and casts to kill the poison enemies. It worked a bit. It's not the best strat, but it's an option I did not think about before.

I still lost at the third loop, but that's for other reasons, lol.

Maybe I just have to try more stuff and combinations. I probably complained too soon, sorry about that. I'm not having the best of days and maybe I commented my frustrations away here, which was uncalled for.

Thanks for everything, have a nice day Jay.

(+1)

youre good! Trying new things can help, the Supportive Super clears debuffs so that might be good too, and the technical super deals more damage (and to all enemies) so they might be good to try out too.  I know on super hard difficulties sometimes trying something different can be too risky though.  Also so much stuff is going on its sometimes hard to tell how much impact individual things are having