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(2 edits) (+1)

Maybe I'm just a sore loser, I dunno, ahahah. You should ask other calamity players maybe. I could be the only one.

The problem with damage is that it only works if you have few hits with great power, while in the game I find way easier and common to have more hits with less power. Or, alternatively, you continue to cast more and more reducing the mana required to do so.

The problem is that there are the weird virus-like poison emitters (the ones that poison you when you cast) and the round green version of the first poison monsters (the ones that poison you when you attack them) that counter both these strategies.

Dunno, maybe this is not actually a problem. Maybe it's ok if the game allows fewer strategies on harder level and I'm complaining only because I'm not able to play the strategies I want.

A game designer should not modify the game according to EVERY single complain/critique/opinion. But I'm sure you already know that.

I wanted to just give an opinion and, I'll admit, vent a little ahahah.

Thanks for listening anyway.

Maybe I should play on easier modes, but I'm usually a "HARDEST OR NOTHING" type of player, by nature XD Victory in easier modes does not taste like a real victory to me q.q -.- :( DX 

Lol

In the end, there are basically two requirements to calamity lv infinity mode: You either use cheese with Skimander / Chip stun synergy or similar ideas, or you do whatever you want but make sure to have enough healing.

If I don't have these two requirements, I'm able to go on for a bit, but not for long. I can also win the calamity level standard mode with not particular issue (despite being it more difficult), but the infinity mode is another matter.

I repeat, I could be the only one with this problem and in that case the game does not have a problem/flaw at all, I just wanted to share my experience, as always, absolutely no offense or attack intended towards you or the game! u,u

(+1)

thats definitely a legitimate concern,  I do want some encounters to be stronger or weaker vs certain teams, but I'd also like to have ways to help deal with them as well.  At the moment heavy poison probably has the least amount of ways to deal with.  (Also I think conversely player monsters might be attacking and cast too frequently at higher levels which also makes them feel worse to fight)

(1 edit) (+1)

It is a difficult balance for sure... Maybe it's ok as it is now. Dunno.

As an addendum, today I thought of something and tried a different approach. I used the "defensive" super to tank the poison dmg while making lots of attacks and casts to kill the poison enemies. It worked a bit. It's not the best strat, but it's an option I did not think about before.

I still lost at the third loop, but that's for other reasons, lol.

Maybe I just have to try more stuff and combinations. I probably complained too soon, sorry about that. I'm not having the best of days and maybe I commented my frustrations away here, which was uncalled for.

Thanks for everything, have a nice day Jay.

(+1)

youre good! Trying new things can help, the Supportive Super clears debuffs so that might be good too, and the technical super deals more damage (and to all enemies) so they might be good to try out too.  I know on super hard difficulties sometimes trying something different can be too risky though.  Also so much stuff is going on its sometimes hard to tell how much impact individual things are having