Gave the EA a Let's Play (Prior to the updates anywho), I'd be honest and say its a frustrating mess in its current form, too many visual filters, you can get grabbed through walls, grabbed when hiding without having been seen nor running, minimal places to get away from a guy that can run the exact same speed as you except for a single crawl space, an AI that is overly ruthless and knows too much. Very frustrating.
Mhm, punished for running, punished levels of stamina, fast antagonist with unlimited stamina, punished for hiding, game built around survival thus hiding is the only way to survive, yet minimal hiding spots - And thats considered balanced?
Well, with the payment provided, they can consider it an investment that I'll hope for them to get better.
Thank you for replying and for playing. Your gameplays were very helpful, we've updated the game and, aside from bug fixes, there's been some interesting features we've added like Killgrim being able to smash a door if you're trying to block it from the other side. We're excited to see new gameplay footages and find any possible new bugs along the way. Best regards!