Gave the Demo a Let's Play, liked the pixel art and how it reminded me a bit of Papers, Please- though, I do have some feedback, gameplay and commentary within!
The game is broken? The alarm goes off, then employment is terminated after a short amount of time then the interface breaks, I don't know where I'm going, I found the alarm 'console', hit 'Off', and all it does is 'Loop/reloop' the alarm noise rather than stop it?
Gave it a Lets Play, but, the game is quite rough around the edges I would argue, there's potential but, a lot of bugs, its dark, quiet, or interface/menu related stuff bugged me here and there, hope it gets patched up eventually and hope my video helps.
Gave it a Let's Play, I know a lot of people who love Sims/Simulations/Survival Sims so I'm sure there'd be many looking forward to this, I did not last too long - but I adapt quickly if given enough time ;0
Gave it a Lets Play, the universe/concept world seems interesting, littered with unique creatures :P Hope to see more, what engine and genre you goin for if not RPGMaker after?
Gave it a Lets Play! FIRST OFF, I had to show off the Game store page in my video, haha. Wish there was more to play in the game, good stuff, good work on the attention to detail and aesthetics.
Gave it a lengthy, thorough Lets Play, definitely gave me some of that Cooking Companions vibes and its own vibes. All Achievements acquired too :P Hope the gameplay and commentary is just as enjoyable as the game
Gave it a Let's Play, I loved the sheer amount of Dad-responses there were so there was less chances for repetition, more effort put into that than usual.
Gave it a Let's Play, for a week? Pretty good humor. Gave me some good chuckles, made me remember there's people who exist who unironically program things this badly! - - Need more of things like this. Also, why did Moving in this game feel good? Strange! lol.