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Thanks for the feedback! I'm sorry the story is pretty incomplete. Both buying stuff in the store and collecting all the space acorns is just for completionist players. I released this game over 5 years ago, so I wont be doing something as big as redoing the story in future updates. This was the first game I released when I was still in high-school, so I'm trying to move on. Again, thinks for all the feedback! I'll at least use it on any future games like this.

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I AM a completionist, why do you think I cared about not reaching 100% when I completed the game? I collected all space acorns precisely because I am a completionist. Collecting stuff to complete the game makes sense because it makes the player to explore every each corner of the game's universe so this feels fulfilling because it rewards exploration. But buying stuff, there is nothing special about it, it doesn't feel fulfilling nor meaningful at all, so this shouldn't be relevant in completion. This is why I really think that you should exclude the store of the game's progress in your next update. Only tools collection, species finding and space acorns collection should be taken into account in the game's progress.

Oh come on, I don't ask you to go back to the past, I merely ask you to complete what you started. You answered "I'm trying to move on" as if improving your first game was a set back but this is actually a progress as you use the experience and feedback that you acquired after making it to improve it and make it a more worthy game. Improving your previous works is a good way to check how much you progressed since you made them.