I have not anonced this anywhere because I need to restore my accounts, and I preferred to work on the project. But I want to write it at least somewhere. I lost interest in studying at the university despite excellent grades. I've always wanted to do game design. I decided that in order to test my skills and build a portfolio, creating my own commercial game would be a good test. I remembered fear and hunger and the thought that it was interesting to see something similar but more in the theme of a stalker. At the end of 2021, I bought an RPG maker and started studying it and creating a game. I live in Ukraine and when the war started i definitely decided to finish my project. Martial law, air raid alerts and power outages create inconveniences but I don't think this is enough to stop me. I have already completed my project by 80% My biggest weakness is the absolute inability to draw, and especially when fear and hunger come with an incredible artistic approach as an alternative to you. But, I found how to make my game stand out. I didn't pay as much attention to the side details that some players miss, but I tried to put more emphasis on the main story and key characters. This is no longer an atmosphere of fear and hunger, but it should not be. I am doing my own project with my own ideas after all. I think it should be released in the spring. I wonder if a person for a year and a half will be able to oppose something to the ancient god who has been preparing for the festival for many years.

