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NIFUROXCAZID

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A member registered Aug 31, 2021 · View creator page →

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I understand that posting links in comments to someone else's game is impolite in some way. I mentioned fear and hunger in the description of my game as the main inspiration. If orange finds these comments unacceptable, he may demand that they be removed, I don't mind. 

Those who are interested in my project will be able to follow it now through this page. 

I will try not to mention my project again in the comments to fear and hunger. https://nifuroxcazid.itch.io/m

I don't have a laptop, I have a personal computer. Every four hours the light is switched off for two hours and this creates a serious inconvenience. But for those who are at the front it is even more difficult, so I have no right to complain, at least I can sleep in my bed.

That is, you do not mind sharing the game code in some cases. And I went all the way to learning rpg maker mv by myself repeating most of the mechanics that you use in the game and invented a few of my own. I could not even think that the you would share or im just too shy. Well, when I finish my project, I would be interested in exchanging the codes of our projects if you don't mind.

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Title: Materialization of memories.

I said I found a way to make my game stand out. I see that you want to make the most grimdark game ever made. Well, I decided that I would make the most natural, straight, furry game, where furries would be part of the setting, and not a key element, as in most furry games with poor quality and strange content.

There is a world where there are no continents. Islands only. And that means other evolution that brings about a strange shark-like appearance. And a strange phenomenon consumes the islands and causes strange phenomena to appear there and the materialization of monsters out of nostalgia for those who lived there, and strange things with positive qualities, for example, a huge glass syringe from your childhood now increases your health.

I think this is a new idea and quite a bold one. Obviously inspired by STALKER, but your game was inspired by Berserk. I don't know anything similar on  rpj maker except your games and I think it will be in demand.

I will make page on itch.io soon.  Idea for setting comes from huge amount of advertising of sea products from USSR. 

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I have not anonced this anywhere because I need to restore my accounts, and I preferred to work on the project. But I want to write it at least somewhere. I lost interest in studying at the university despite excellent grades. I've always wanted to do game design. I decided that in order to test my skills and build a portfolio, creating my own commercial game would be a good test. I remembered fear and hunger and the thought that it was interesting to see something similar but more in the theme of a stalker. At the end of 2021, I bought an RPG maker and started studying it and creating a game. I live in Ukraine and when the war started i definitely decided to finish my project. Martial law, air raid alerts and power outages create inconveniences but I don't think this is enough to stop me. I have already completed my project by 80% My biggest weakness is the absolute inability to draw, and especially when fear and hunger come with an incredible artistic approach as an alternative to you. But, I found how to make my game stand out. I didn't pay as much attention to the side details that some players miss, but I tried to put more emphasis on the main story and key characters. This is no longer an atmosphere of fear and hunger, but it should not be. I am doing my own project with my own ideas after all. I think it should be released in the spring. I wonder if a person for a year and a half will be able to oppose something to the ancient god who has been preparing for the festival for many years.

This game is incredible. Only Pathologic 2 and Disco elysium makes me feel like that. The philosophy of pain. It worth to try it at least.

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Man is negligible before the gods. But one of the people was weak even in front of other people. He did not envy others. He began to hate himself. People who bow before the gods so do not even try to change something. Those units who trying to know the true meaning of humanity go missing. He went to the dungeons, not to change something, but to create something. He became the god of progress and decided that he would create his own world. Will the creatures in his world be able to live and develop. Or a person will never be able to be God, and his world will rot from the inside.

It doesn't really matter right now, but it might in the future if the god of progress manages to create a world that won't be much inferior to the world of the ancient gods.

Orange have you ever been interested in the series of games STALKER and Metro or Darkwood ? The last one is close to Termins in some ways.

When a man is just born, he is weak and flexible. When he dies, he is hard and insensitive. When a tree is growing, it’s tender and pliant. But when it’s dry and hard, it dies. Hardness and strength are death’s companions. Pliancy and weakness are expressions of the freshness of being. Because what has hardened will never win. 

Quote from the movie Stalker 1979