Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Yeah the menus are... extremely minimal. I tried a few options and while they felt more usable they also looked generally worse, i can see if i can improve them for 1.2.


The game has been generally perceived as hard, which is fair since i didn't include a tutorial (besides the GIFs and the video), the difficulty goes 0-100 immediatly and it's tuned around my performance during testing.

For 1.2 we're making it easier to turn around and throw shapes by throwing upon releasing the mouse button and disabling movement while it's held down (so you have a lot more time to aim and it's easier to do), which seems to be the biggest complain in terms of difficulty. :)

Glad you enjoyed the game. ;)