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(+1)

The platforming was solid but I found it unfair in places. For example that black square would appear from nowhere and send me back to the beginning of the level!

Also, I wasn't really that motivated to chase down the triangle with the bow, since it wasn't clear exactly what had happened to it? Did it run away from us? Was it kidnapped? I'm a bit confused. :o

(+1)

Thanks for the feedback! I did attempt to make the black square more fair during development but it seems I didn't help the issue. You're right that there is no clear motivation, but we tried to convey it through the heart that would appear every time we saw her. Again thanks for the feedback!