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Great submission. I really like both the art style and the gameplay. The only things that I disliked were some of the invisible walls in the first level and that the final boss felt a little bit clunky.  
But for a job for 2 weeks, pretty cool

(+1)

Thank you for playing. Yeah, I should have taken more time with the levels instead of throwing around large collision boxes making invisible walls. Also, with the final boss. The way to beat him is in a note that you pickup, but the note's title doesn't mention it. I'll fix that after the jam. Quite a few players had trouble there.