Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I know. The idea was to add a stamina mechanism to prevent you from running too much, but I ran out of time. Also, better map design should prevent you from being able to do that, but again no time. The game is missing quite a bit of balancing. The purpose is really that you can't kill enemies, at least not directly. The pushing part is only if they are not alerted.

Thanks for the feedback!