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(1 edit)

Beta 4 wouldn't load in emuhawk or kega, haven't tried on real hardware yet.  Tried FixChecksum, but no change.

Thanks for that.  It's either cos i went over 4 mb, or because the save game changed, or perhaps both :) I'll try to fix this with the next release. I don't think it'll quite work on real hardware just yet, so don't worry about that. Just some remaining z80 / 68000 contention to fix.

No problem.  In terms of real hardware, I played beta 3 on my Analogue Mega for about 30 minutes last night with no problems.  MegaSD menus worked as well.

Oh, that's really interesting, thanks! Beta 5 should hopefully work on Kega etc. (I had similar problems running on Mame)

My pleasure.  I'll test release client 1 on hardware today.  Loving the dedication to the project!

Thanks. I've just bought myself a Genesis! :) (won't be here for a while though)

Awesome.  I think you'll enjoy the sound difference between real hardware and emulators.  There is a sound bleed or "roll-off" that makes the HW experience pretty unique.  Genesis models 1 and 2 have distinct sound profiles from one another.

I made some commercial Genesis games in the 90s, I do seem to remember the sound being different! (but I've not seen a real Genesis in the flesh since then)

Oh, I should have assumed you worked on original hw.  Feeling silly now.  Any games I might have heard of?

First release was Arch Rivals (sorry, I have excuses! ;) ) - a few unreleased games, like Wacky Races, Dragons's Lair, and also part of Waterworld