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Not bad! I like how you added some combo into the combat system. The different variation of enemy is quite interesting too.
I think you can make the slashing more satisfying by adding some animation and sound when the enemy got slashed, currently the enemy just stand there.

Thanks! There is some sound and a above-head dizzy effect (don't know the term for it lol) when the enemy gets hit but I guess I didn't make it noticeable enough. We planned to have a hurt animation but had no time.